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JoeStrout edited this page Apr 29, 2026
·
2 revisions
Get texture source rectangle that is used for shapes drawing
Parameters
None.
Return value
Condition
Return Value
(always)
map
Notes
Example
// Get the source rectangle used for shapes drawingrec=raylib.GetShapesTextureRectangleprint"Shapes source rect: "+rec.x+", "+rec.y+", "+rec.width+"x"+rec.height