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Refresh Dream Garden presentation for the layered game - #20
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Update the presentation for Dream Garden’s planted, flying and HUD layers, planting in each player’s last movement direction, slow inward flower drift, random seed glow and RELAX indicator. Audio starts enabled, with two-second NOISY/QUIET notices that slide outward. Refresh the renderer captures, runnable source and complete download.
Merge current website main and use its SDK pointer b921eee8270219acc30efa65da577d89e23b5296, the merged companion PR #175. Its SDK tree is identical to this PR’s previous ed1f0df revision, so the game, assets and checkpoint download remain unchanged. This resolves the submodule merge conflict without reverting main’s SDK update.
Validation: emulator publish, Jekyll and Sphinx builds, all seven website content tests and presentation checks passed (32 slides / 45 minutes, 11 runnable checkpoints, source/archive equality).
Companion SDK PR is merged: ventilastation/vsdk#175
Follow-up cloud game and completed walkthrough with WebGL captures: #21
The preview currently includes that follow-up: game · slides.