We need to upgrade our user-facing documentation to really describe what this project is, along with current screenshots and gifs about how to use this project.
This should be done via both our markdown (README) and github pages (doesn't exist yet).
We should take inspiration from sibling repos, such as https://github.com/ambiguous-interactive/unity-helpers. github.com/ambiguous-interactive/DxMessaging for styling, presentation, and automation.
As part of agentic/local tooling, we should ensure that we have automated ways of capturing editor state/screenshots, so that we can reliably update/generate content for the docs.
Copy should describe why the project exists, how to use it, and make it very clear that this is a "free forever, no subscriptions, no paid upgrades" style project.
We need to upgrade our user-facing documentation to really describe what this project is, along with current screenshots and gifs about how to use this project.
This should be done via both our markdown (README) and github pages (doesn't exist yet).
We should take inspiration from sibling repos, such as https://github.com/ambiguous-interactive/unity-helpers. github.com/ambiguous-interactive/DxMessaging for styling, presentation, and automation.
As part of agentic/local tooling, we should ensure that we have automated ways of capturing editor state/screenshots, so that we can reliably update/generate content for the docs.
Copy should describe why the project exists, how to use it, and make it very clear that this is a "free forever, no subscriptions, no paid upgrades" style project.