A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
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Updated
Jul 31, 2022 - C
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
A minimal example of a custom render pipeline with the Retro3D shader.
bevy gaussian splatting render pipeline plugin 🕊️🌌
Noesis - unity scriptable render pipeline with all main urp features.
A flight-simulator style game, written in Python and Panda3D, where you locate enemy positions and report on their activity.
Implement a customized render pipeline in godot 4.3+
Modular rendering graph
用于学习实验SRP特性和测试用管线。
My free and open-source Vulkan renderering engine
Render pass for Unity URP
Curated agent skills for Unity shader development targeting mobile GPUs and WebGL browsers.
High-performance Unity pooling for Unity 6.0–6.4 (Built-in/URP/HDRP). ObjectPooling, render pipeline agnostic.
An Adobe CEP based, exporter for Adobe After Effects 2022+
Export Unity Frame Debugger data to structured JSON for AI-assisted rendering analysis. No public API needed.
Demonstration of basic 3D rendering in MATLAB
A concurrent training and generation pipeline leveraging active learning to drive synthetic data rendering. By generating customized datasets simultaneously alongside model training, it creates a real-time feedback loop to dynamically refine object detection models.
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