anvill forges beautiful LLVM bitcode out of raw machine code
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Updated
Sep 3, 2024 - LLVM
anvill forges beautiful LLVM bitcode out of raw machine code
Call of Duty: Black Ops II statically recompiled from 32-bit x86 Windows to native ARM64 macOS: Remill → LLVM IR, a hand-written Win32 runtime, Direct3D 11 drawn by Metal. No Wine, no game files.
The Native Reverse Engineering IDE. Zero-overhead binary analysis, full CPU emulation (PE/ELF), and headless automation. Powered by Capstone, Unicorn, LLVM & Remill via N-API.
PE32+/AMD64 static recompilation to native Linux executables: a fork of sp00nznet/pcrecomp adding a 64-bit pipeline that takes the Win32 API from Wine's own DLLs through winelib (no emulation, no reimplemented libraries)
The decompiler engine behind HexCore. It uses MLIR and LLVM IR (via Remill) for binary analysis, calling convention recovery, stack reconstruction, and clean, structured pseudo-C generation (with a focus on Win64 and Linux Kernel Pwning).
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