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AddAllowedClient could add a key while running but nothing could take one back: revoking a client meant restarting serve with a shorter --allow, which also drops every other client until they re-meow. RemoveAllowedClient deletes the key from the allowlist and, if the client is connected, drops it from the network map so its tunnel is torn down. Client IDs now come from a counter instead of len(clients)+2, which would collide with a live peer after a removal. Fixes tailscale#124
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Counterpart of AddAllowedClient: revoke a key while the server runs, and drop the client if it is connected, instead of restarting serve and disconnecting everyone. Verified in the new test that a revoked client's dial fails within seconds, so no engine-level peer eviction was needed.
Fixes #124