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siracozmen01/README.md

👋 Siraç Özmen

Digital Game Design student. Focused on low-level programming, game engine architecture, and Linux system administration.

💬 Contact

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  1. Rawframe-Project/rawframe-engine Rawframe-Project/rawframe-engine Public

    Rawframe Engine: network-first 2D/3D engine, C++23 core, Kest scripting.

    C++ 3

  2. Rawframe-Project/maul3d Rawframe-Project/maul3d Public

    Deterministic 3D physics engine in C: bit-exact rollback, record and replay, voxel destruction. No dependencies, MIT.

    C 4

  3. Rawframe-Project/maul2d Rawframe-Project/maul2d Public

    Deterministic 2D physics engine: bit-exact rollback, record/replay, particle fluids. C17, zero dependencies, MIT.

    C 5 1

  4. INOVIXI/blysis INOVIXI/blysis Public

    Blysis is a plugin-first platform for storefronts, community portals and game-server sites. The core ships empty: 89 first-party modules and declarative themes install at runtime from a built-in ma…

    TypeScript 2

  5. UXPLIMA/uxm-lib UXPLIMA/uxm-lib Public

    A modular toolkit for Paper 26.2+ plugins: GUIs, items, commands, config, storage, integrations, HUDs and holograms

    Java 4

  6. UXPLIMA/uxm-essentials UXPLIMA/uxm-essentials Public

    The all-in-one essentials suite for Paper and Folia: 37 modules, from homes, warps and economy to moderation, NPCs and holograms

    Java 7