Rust crate to easily integrate iOS's requestReview API into a Bevy application.
Talks to SKStoreReviewController directly via objc2 - no Swift package or XCode setup required.
example screenshot from our game using this crate: zoolitaire.com
- Add Rust dependency
- Setup Plugin
cargo add bevy_ios_review
or
bevy_ios_review = { version = "=0.7" }
Initialize Bevy Plugin:
app.add_plugins(bevy_ios_review::IosRequestReviewPlugin);Trigger Review Event in your application code:
fn some_system(mut messages: MessageWriter<IosRequestReview>) {
messages.write(IosRequestReview);
}- bevy_debug_log
- bevy_device_lang
- bevy_web_popups
- bevy_libgdx_atlas
- bevy_ios_iap
- bevy_ios_gamecenter
- bevy_ios_alerts
- bevy_ios_notifications
- bevy_ios_impact
- bevy_ios_safearea
| bevy | crate |
|---|---|
| 0.18 | 0.7,main |
| 0.18 | 0.6 |
| 0.17 | 0.5 |
| 0.16 | 0.4 |
| 0.15 | 0.3 |
| 0.14 | 0.2 |
| 0.13 | 0.1 |
All code in this repository is dual-licensed under either:
- MIT License (LICENSE-MIT or http://opensource.org/licenses/MIT)
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
at your option. This means you can select the license you prefer.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.