add texture-render-health internal option key - #582
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Written by the texture-render watchdog / startup probe in the main repo; a failed record forces texture rendering off until it is cleared (probe pass or an explicit toggle of use-texture-render). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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📝 WalkthroughWalkthroughAdds the public ChangesTexture render health
Estimated code review effort: 1 (Trivial) | ~2 minutes Suggested reviewers: ✨ Finishing Touches📝 Generate docstrings
🧪 Generate unit tests (beta)
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Pull request overview
Adds a new configuration option key used to persist a texture-render “health” state, intended for internal use by a watchdog/startup probe so the application can disable texture rendering after a detected failure until cleared.
Changes:
- Introduces a new
keys::OPTION_TEXTURE_RENDER_HEALTHconfig key ("texture-render-health"). - Documents (via inline comments) the intended semantics for “failed-*” values affecting the texture-render default.
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Written by the texture-render watchdog / startup probe in the main repo; a failed record forces texture rendering off until it is cleared (probe pass or an explicit toggle of use-texture-render).
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