ReactiveUI
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Repositories
- actions-common Public
Shared GitHub Actions workflows and composite actions used across the ReactiveUI organisation. Covers building, testing, code coverage, package signing and releases so every repository follows the same pipeline.
- ReactiveUI.Validation Public
Reactive validation for ReactiveUI view models. Declare validation rules as observables over properties and bind the results to views on any supported .NET platform.
- Maui.Plugins.Popup Public
ReactiveUI integration for popups in .NET MAUI. Provides reactive popup pages built on Mopups so popups follow the same MVVM, activation and binding patterns as the rest of a ReactiveUI application.
- splat Public
Cross-platform building blocks for .NET applications. Provides service location and dependency resolution, logging, platform-neutral images, colours and geometry, and unit test and design mode detection.
- Fusillade Public
An opinionated HTTP library for .NET applications built on HttpClient message handlers. Provides request de-duplication, prioritised concurrency limiting, speculative background fetching and optional response caching.
- punchclock Public
A library for managing concurrent asynchronous operations in .NET. Provides bounded concurrency, priority scheduling and key-based serialization over a single queue, with Task and IObservable APIs.
- ReactiveUI.SourceGenerators Public
Roslyn source generators that write ReactiveUI boilerplate at compile time. Attributes such as [Reactive], [ObservableAsProperty], [ReactiveCommand] and [IViewFor] produce reactive properties, commands and view bindings without reflection or IL weaving.
- ReactiveUI Public
A composable, cross-platform MVVM framework for .NET inspired by functional reactive programming. It moves mutable state out of the user interface, keeps each feature's logic in one readable place, and makes applications easier to test. Supports WPF, WinForms, WinUI, .NET MAUI, Avalonia, Uno Platform, Blazor and Android.
- ReactiveUI.Uno Public
ReactiveUI integration for the Uno Platform. Provides Uno-aware views, activation, routing, binding and scheduler support so the same MVVM code runs on Windows, desktop, WebAssembly, Android and iOS.