Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
8 changes: 8 additions & 0 deletions backends/native/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -145,6 +145,14 @@ an engine through the interfaces in `runtime/engine/Engine.h`:

An engine rejects a method whose semantics it cannot fully honor.

Engines need not match eager bit for bit: accumulation precision and order,
fused multiply-add, and the accuracy of functions such as `exp` are up to each
engine. As a guideline, an engine should round to nearest when it narrows a
value for storage, with ties to even between floating-point types (f32 to f16 or
bf16), as eager does. Rounding toward zero, which some GPU APIs allow, biases
every stored value toward zero, and the bias compounds across layers instead of
averaging out.

| Engine | Source | Notes |
| --- | --- | --- |
| Vulkan | `runtime/vulkan/` | Builds on the ET-VK `ComputeGraph` and shaders. |
Expand Down
Loading