Macos rework - #10
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…to assign buffer indices
…g w/ all the textures in tact
Relocates the HLSL to Vulkan to Metal shader compilation toolchain from crates/htwv/ into the hotline-data submodule. The SPIRV-Cross submodule moves with it, so hotline-data is now the single external repo to sync. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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support for macos metal with most samples working. A few missing pieces namely:
raytracing
indirect draw
generate mips