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GAMEPADUI | Fix Android arm64 crashes and improve GLES/Input stability#476

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Star1xr wants to merge 3 commits into
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GAMEPADUI | Fix Android arm64 crashes and improve GLES/Input stability#476
Star1xr wants to merge 3 commits into
nillerusr:masterfrom
Star1xr:master

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@Star1xr Star1xr commented May 22, 2026

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Star1xr and others added 3 commits May 22, 2026 12:29
- Fixed 64-bit pointer truncation in CUtlMemoryAligned affecting shadows and meshes.
- Resolved heap corruption in GameUI and GamepadUI music systems (mismatched new[]/delete).
- Fixed out-of-bounds touch input crashes by mapping 64-bit SDL finger IDs.
- Lowered OpenGL requirement to 3.0 on Android and added fallbacks for GLES 3.2+ functions.
- Fixed GamepadUI text wrapping and lifecycle crashes.
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