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Add Godot samples category linking the external XBOX Godot samples - #97

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Zach Hooper (XBOX) (zachhooper) wants to merge 1 commit into
microsoft:mainfrom
zachhooper:add-godot-samples-folder
Closed

Zach Hooper (XBOX) (zachhooper) wants to merge 1 commit into
microsoft:mainfrom
zachhooper:add-godot-samples-folder

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Adds a Samples/Godot category with a readme.md pointing at the two external XBOX Godot samples, and lists the new category alongside the existing ones.

What's here

  • Samples/Godot/readme.md links XBOX Godot Sample and XBOX Godot NetRumble, each with a short description drawn from that sample's own readme.
  • gdk-samples-list.md gains a Godot section in the same table format as the other categories, plus a table-of-contents entry.
  • README.md lists Godot in the category list.

Notes

Both samples are built by XBOX and demonstrate Microsoft GDK and PlayFab integration with Godot 4. They are maintained in their own repositories rather than in-tree, since each ships as a Godot project with GDExtension addons rather than as a Visual Studio solution. This folder is therefore a pointer page rather than a buildable sample, and it deliberately carries no page_type: sample frontmatter block, so it will not be picked up by the sample zip packaging.

The Console and PC columns reflect what each sample states about itself: XBOX Godot Sample targets XBOX on PC only, while NetRumble additionally supports XBOX Series X|S.

The diff is insertions only, with no changes to existing lines.

Adds Samples/Godot/readme.md pointing at XBOX-Godot-Sample and
XBOX-Godot-NetRumble, which are maintained in their own repositories,
and lists the new Godot category in gdk-samples-list.md and README.md.
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2 participants