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overlay: exact wave 7, five functions - #174
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Report for SCUS_971.99 (5c2acf3 - 00bc977)📈 Matched code: 86.90% (+0.17%, +6044 bytes) ✅ 5 new matches
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Decompilation progress
5 newly matched functions (6,044 B)
Compared with main (5c2acf3). C_FUZZY uses main's last measurement. |
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Before
FUN_L04_0029ecf8, FUN_L01_00263a28, FUN_L05_0031bf40, FUN_L01_002b8f98 and FUN_L08_002d55c8 were retail asm, with NON_MATCHING drafts full of volatile copies, gotos and fake temps.
After
All five are clean, exact C:
l04/gameplay/entities/0029eb20.c: swarm part update with typed vars andqcopy.shared/gameplay/state/00263a28.c: joint matrix helpers named by use, shared distance tail.l05/gameplay/vendor/0031bf40.c: named globals (current_level_index,game_frame_count), no volatile aliases or gotos.shared/gameplay/entities/002b8c08.c: packet reset in retail store order.l08/gameplay/entities/002b8228.c: path mover with a typed vars struct; the fix was the realFUN_L00_0025be00argument order (pointer, pointer, then floats).Verification
make elfends withPASS: reconstructed boot ELF matches retail(not run: overlay-only change)make overlaysends withPASS(all 2788 overlay functions match)make checkpassesGenerated by Claude Code