Feature/v1.0.7+2 - #107
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- 升级 Android Gradle 插件从 4.1.0 到 8.2.2 - 升级 Kotlin Gradle 插件从 1.6.10 到 2.1.21 - 为 Android 模块添加命名空间配置 - 在 FlutterPagPlugin 中添加纹理注册表空值检查以防止崩溃 - 清理插件分离时的纹理注册表引用 - 更新 pubspec.lock 中多个依赖包的版本号 - 升级 Dart SDK 要求从 >=2.18.0 到 >=3.0 - 升级 Flutter SDK 要求从 >=1.20.0 到 >=3.18.0 - 添加内存泄漏检测相关依赖包
- 添加 kotlinOptions 配置并设置 jvmTarget 为 1.8 - 确保与现有的 JavaVersion.VERSION_1_8 编译选项保持一致
- 将错误处理从自定义方法改为直接调用 result.error - 移除了对自定义 error 方法的依赖 - 确保在 textureRegistry 为空时正确返回错误码 -10001
- 添加了缺失的 Map 接口导入 - 重新排序导入语句以符合代码风格 - 移除不必要的导入语句冗余
- 新增项目概述说明支持平台包括 Android、iOS 和 HarmonyOS - 添加常用开发调试命令和平台特定构建指令 - 详细描述 Flutter Texture Registry 架构设计和核心组件 - 说明 Android 端纹理缓存机制和多线程渲染实现细节 - 提供完整的 MethodChannel API 接口文档和参数说明 - 补充各平台依赖库配置信息和资源加载策略说明
- 在文字/图片替换完成后重新设置composition以确保PAG内部layout包含最新替换内容 - 为解决部分设备首帧文字图层被旧clip截断问题,增加额外flush操作 - 仅在存在文字或图片替换时执行额外flush以保证稳定的layout重新渲染 - 添加本地权限配置文件以支持开发环境设置
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