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release: v0.34.2 — pipeline disk cache (#331) - #346

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kolkov merged 1 commit into
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release/v0.34.2
Aug 31, 2026
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release: v0.34.2 — pipeline disk cache (#331)#346
kolkov merged 1 commit into
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release/v0.34.2

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@kolkov

@kolkov kolkov commented Aug 31, 2026

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Pipeline disk cache for Vulkan + DX12 (@lkmavi). Extends in-memory shader cache to disk persistence. Non-fatal init. Race hardening. Lint fixes.

Extends existing in-memory shader cache to persistent disk storage.

Vulkan: VkPipelineCache per device, saved on destroy, restored on init.
DX12: GetCachedBlob/CachedPSO per-PSO blobs, keyed by SHA-256 of
root signature + shader bytecode + fixed-function state.

internal/pipelinecache: shared atomic blob I/O (write-tmp + rename).
Pipeline cache init is non-fatal — failure logs warning, continues uncached.

Also: lint fixes (errorlint, unconvert, hugeParam), race hardening
(sync.Once for RegisterHALBackends, mutex for adapter enumeration).

Contributor: @lkmavi
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codecov Bot commented Aug 31, 2026

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Codecov Report

✅ All modified and coverable lines are covered by tests.

📢 Thoughts on this report? Let us know!

@kolkov
kolkov merged commit 69e83a2 into main Aug 31, 2026
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