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1 change: 1 addition & 0 deletions .github/workflows/test-run-android.yml
Original file line number Diff line number Diff line change
Expand Up @@ -32,6 +32,7 @@ jobs:
HOMEBREW_NO_INSTALL_CLEANUP: 1
SENTRY_DSN: ${{ secrets.SENTRY_TEST_DSN }}
SENTRY_AUTH_TOKEN: ${{ secrets.SENTRY_AUTH_TOKEN }}
SENTRY_TEST_UNITY_VERSION: ${{ inputs.unity-version }}

steps:
- name: Checkout
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8 changes: 7 additions & 1 deletion CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,11 @@
# Changelog

## Unreleased

### Fixes

- Corrected the tooltips, help boxes and option docs in the configuration window that described defaults or limitations wrongly: `Auto Set UserName` is disabled by default, `Attach Screenshots` works for events on background threads, the IL2CPP line number support needs the Org-Slug unless the auth token is an organization token, and `Scene Traces` has no Unity version requirement. ([#2933](https://github.com/getsentry/sentry-unity/pull/2933))

## 4.12.0

### Behavioral Changes
Expand Down Expand Up @@ -212,7 +218,7 @@

### Features

- Added `options.AndroidNativeTombstoneEnabled` (default `false`) and `options.AndroidReportHistoricalTombstones` (default `false`) to enable reporting of native crashes captured by Android's `ApplicationExitInfo` API as Tombstones ([#2749](https://github.com/getsentry/sentry-unity/pull/2749))
- Added `options.AndroidTombstoneEnabled` (default `false`) and `options.AndroidReportHistoricalTombstones` (default `false`) to enable reporting of native crashes captured by Android's `ApplicationExitInfo` API as Tombstones ([#2749](https://github.com/getsentry/sentry-unity/pull/2749))

### Fixes

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8 changes: 2 additions & 6 deletions src/Sentry.Unity.Editor/ConfigurationWindow/AdvancedTab.cs
Original file line number Diff line number Diff line change
Expand Up @@ -200,17 +200,13 @@ internal static void Display(ScriptableSentryUnityOptions options, SentryCliOpti
"constructed exception. Capture a thrown exception to include its stack trace.",
MessageType.Info);

if (!SentryUnityVersion.IsNewerOrEqualThan("2020.3"))
{
EditorGUILayout.HelpBox("The IL2CPP line number feature is supported from Unity version 2020.3 or newer and 2021.3 or newer onwards", MessageType.Warning);
}
else if (cliOptions is not null && !cliOptions.IsValid(null, EditorUserBuildSettings.development))
if (cliOptions is not null && !cliOptions.IsValid(null, EditorUserBuildSettings.development))
{
EditorGUILayout.BeginVertical(EditorStyles.helpBox);

var errorIcon = EditorGUIUtility.IconContent("console.erroricon").image;
var content = new GUIContent("The IL2CPP line number support relies on the Debug Symbol Upload to be enabled and configured." +
"\nAdditionally, this requires an Auth Token, an Org-Slug and the Project Name." +
"\nAdditionally, this requires an Auth Token and the Project Name, and the Org-Slug unless the token is an organization token." +
"\nLearn more about how our IL2CPP support works in our docs.", errorIcon);
EditorGUILayout.LabelField(content, EditorStyles.wordWrappedLabel);

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2 changes: 1 addition & 1 deletion src/Sentry.Unity.Editor/ConfigurationWindow/CoreTab.cs
Original file line number Diff line number Diff line change
Expand Up @@ -85,7 +85,7 @@ internal static void Display(ScriptableSentryUnityOptions options)

options.AutoSceneLoadTraces = EditorGUILayout.Toggle(
new GUIContent("Scene Traces ", "Whether the SDK should automatically create traces " +
"during scene loading. Requires Unity 2020.3 or newer."),
"during scene loading."),
options.AutoSceneLoadTraces);

options.AutoAwakeTraces = EditorGUILayout.Toggle(
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10 changes: 5 additions & 5 deletions src/Sentry.Unity.Editor/ConfigurationWindow/EnrichmentTab.cs
Original file line number Diff line number Diff line change
Expand Up @@ -18,8 +18,7 @@ internal static void Display(ScriptableSentryUnityOptions options)

options.IsEnvironmentUser = EditorGUILayout.Toggle(
new GUIContent("Auto Set UserName", "Whether to report the 'Environment.UserName' as " +
"the User affected in the event. Defaults to enabled on desktop " +
"platforms and disabled on mobile and console platforms."),
"the User affected in the event. Disabled by default."),
options.IsEnvironmentUser);

EditorGUI.indentLevel--;
Expand All @@ -33,9 +32,10 @@ internal static void Display(ScriptableSentryUnityOptions options)
{
options.AttachScreenshot = EditorGUILayout.BeginToggleGroup(
new GUIContent("Attach Screenshots to Events", "Try to attach current screenshot on events.\n" +
"This is an early-access feature and may not work on all platforms (it is explicitly disabled on WebGL).\n" +
"Additionally, the screenshot is captured mid-frame, when an event happens, so it may be incomplete.\n" +
"A screenshot might not be able to be attached, for example when the error happens on a background thread."),
"This is an early-access feature and may not work on all platforms (it is explicitly disabled in the Editor, on WebGL and in batch mode).\n" +
"The screenshot is taken at the end of the current or next frame. " +
"It is missing when no frame completes within a second, for example while the main thread hangs " +
"or the app is paused in the background."),
options.AttachScreenshot);
EditorGUI.indentLevel++;

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3 changes: 2 additions & 1 deletion src/Sentry.Unity/SentryUnityOptions.cs
Original file line number Diff line number Diff line change
Expand Up @@ -228,7 +228,8 @@ public sealed class SentryUnityOptions : SentryOptions
public bool IosNativeSupportEnabled { get; set; } = true;

/// <summary>
/// Whether the SDK should add native support for iOS
/// Whether the SDK should report watchdog terminations on iOS: the app getting killed by the operating system,
/// for example for using too much memory. This is disabled by default.
/// </summary>
public bool IosWatchdogTerminationIntegrationEnabled { get; set; } = false;

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4 changes: 4 additions & 0 deletions test/IntegrationTest/Integration.Tests.ps1
Original file line number Diff line number Diff line change
Expand Up @@ -447,6 +447,10 @@ Describe "Unity $($env:SENTRY_TEST_PLATFORM) Integration Tests" {
Set-ItResult -Skipped -Because "line numbers come from the IL2CPP mappings, which a Mono player does not produce"
return
}
if ($script:Platform -eq "Android" -and $script:TestSetup.UnityVersion -like "2021.3*") {
Set-ItResult -Skipped -Because "on the Android 2021.3 x86_64 emulator, IL2CPP intermittently reports no stack frames for the thrown exception, so the event carries only the throwing frame without a native address"
return
}

$frame = $runEvent.exception.values[0].stacktrace.frames |
Where-Object { $_.module -eq "IntegrationTester" -and $_.function -eq "ThrowException" } |
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