A small WorkAdventure map: an open studio floor where you sit at a desk, type what you are on, walk up to people, and close the day at a threshold.
Published from the FD Office project. These are static files only — map, tileset, script and three panels.
https://play.workadventu.re/_/global/fdlink.github.io/fd-office-map/office.tmj
Locally:
python3 serve-map.py 8766 # CORS-enabled static server
./serve-public.sh # the same, plus a cloudflared HTTPS tunnelWorkAdventure fetches the map cross-origin, so a plain static server without
Access-Control-Allow-Origin will fail silently.
| File | Role |
|---|---|
office.tmj / office.json |
The map. Generated — edit the geometry spec, not this. |
office-tiles.png |
32px tileset |
script.js |
SPACE to sit or close. Walking past a desk opens nothing. |
sit.html |
Your card: scene, what you are on, what is next, and hide |
door.html |
One line about what shipped |
roster.html |
Who is on the floor, their cards, and the shared day log |
- Nothing appears above your head that you did not type.
- Hide always works, and never asks why.
- There is no idle detection.
- There are no individual metrics. The only numbers are team numbers.
- Presence is not productivity.
Floor, loop and script by Yu-kai Chou's AI team. Built on WorkAdventure, which is open source.