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Farhollow Games

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  1. zig-bcn zig-bcn Public

    BC1–BC7 and BC6H texture compression in pure Zig

    Zig

  2. brand-assets brand-assets Public

    A public repo for the assets b/c GitHub is slop

  3. zig-offset-allocator zig-offset-allocator Public

    Pure-Zig port of Sebastian Aaltonen’s OffsetAllocator: a hard real-time O(1) allocator of offsets into GPU heaps and buffers

    Zig

  4. zig-detour zig-detour Public

    A Zig port of Detour, DetourCrowd and DetourTileCache, the navigation mesh runtime of recastnavigation

    Zig

  5. zig-meshoptimizer zig-meshoptimizer Public

    meshoptimizer in pure Zig: mesh optimization for GPU rendering, mesh and vertex compression, simplification and meshlet generation.

    Zig

  6. zig-recast zig-recast Public

    Recast, the navigation mesh builder, in pure Zig.

    Zig

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