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Move the community links into a config file - #468

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bbassie wants to merge 1 commit into
explosivegaming:mainfrom
bbassie:refactor/links-config
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Move the community links into a config file#468
bbassie wants to merge 1 commit into
explosivegaming:mainfrom
bbassie:refactor/links-config

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@bbassie

@bbassie bbassie commented Sep 5, 2026

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Fixes #424.

The five community links were locale strings repeated in every language. They are now exp_legacy/config/links.lua, read by the readme's external links table and the join greeting, and the [links] sections are removed from all three locales.

For the selection mode messages I kept per command keys, since each carries its own hint, but fixed the wording where it was wrong or empty: the lawnmower said it would fill the area with water, repair and blueprint clearing had a generic "select the area", and artillery had "Existed" for exited. If you would rather have one shared section in exp_util's selection module with the command name as a parameter, say so and I will follow up.

Lua lint is clean, and on my dev instance the config loads and the readme resolves the links from it.

The five links were locale strings repeated in every language. They are
now exp_legacy/config/links.lua, read by the readme and the join message,
and the [links] locale sections are gone.

The selection mode messages are also tidied: the lawnmower said it would
fill the area with water, repair and blueprint clearing had a generic
message, and artillery had a typo in its exit message.

Fixes explosivegaming#424
@Cooldude2606

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This overlaps with #455 so only one of these two will be merged.

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