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perf(landing): gate idle repaints and slow snow tick to 2fps - #1212

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TheGreatAxios wants to merge 3 commits into
mainfrom
cl-9012-snow-repaint
Closed

TheGreatAxios wants to merge 3 commits into
mainfrom
cl-9012-snow-repaint

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@TheGreatAxios

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Summary

  • The idle landing timer skips ticks that would repaint nothing while the mark is suppressed and still repaints drifting snow otherwise
  • The idle repaint cadence slows from 8fps to 2fps, which still reads as motion at half a row per second of snowfall

Verification

  • bun test src/tui/landing.test.ts passes (32 pass, 0 fail)
  • bun run typecheck passes
  • 5s headless idle: 39 repaints before, 9 after; the self-driven snow test confirms motion stays perceptible

Fixes CL-9012

@linear-code

linear-code Bot commented Sep 28, 2026

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CL-9012

@TheGreatAxios

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Closing after the 0333 merge wave: rebase onto origin/main hit conflicts, and parent guidance is not to fight those. Reopen on a fresh branch if this still improves operator output without regression.

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