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Add 3d toggle for selective z-propagation and early stopping in interactive segmentation#1244

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selective-z-propagation
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Add 3d toggle for selective z-propagation and early stopping in interactive segmentation#1244
anwai98 wants to merge 1 commit into
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selective-z-propagation

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@anwai98

@anwai98 anwai98 commented Jun 19, 2026

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So the tricks here are mostly applied to aim for speeding up CPU-based segmentation

  1. Early stopping for missing masks after n slices
  2. Selective propagation for any "n (continuous) slices"

Both are currently optional, and works like a charm tbh.

I think it's a good addditional to the segmentation tool, and will merge it for now. If it feels too much, we can remove it in future.

PS. It's hidden down inside "Segmentation Settings" dropdown, and shows up only when "Apply to Volume" is selected for volumetric interactive segmentation! ;)

@anwai98

anwai98 commented Jun 19, 2026

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Also, precomputation is a big bottleneck - if you precompute once, it's gonna make things so much faster, it's crazy! (but again, relatively fast - not like blazing fast)

@anwai98 anwai98 self-assigned this Jun 19, 2026
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