⚡️ Speed up method GlobalMercator.MetersToTile by 6%#16
Open
codeflash-ai[bot] wants to merge 1 commit intomasterfrom
Open
⚡️ Speed up method GlobalMercator.MetersToTile by 6%#16codeflash-ai[bot] wants to merge 1 commit intomasterfrom
GlobalMercator.MetersToTile by 6%#16codeflash-ai[bot] wants to merge 1 commit intomasterfrom
Conversation
The optimized code achieves a 5% speedup through two key micro-optimizations that reduce redundant computations in hot paths: **What was optimized:** 1. **Pre-computed float conversion**: Added `self._tileSize_float = float(tileSize)` in `__init__()` and use it in `PixelsToTile()` instead of calling `float(self.tileSize)` on every invocation 2. **Local variable caching**: Store frequently accessed instance variables in local variables (`shift = self.originShift` in `MetersToPixels`, `tsf = self._tileSize_float` in `PixelsToTile`) **Why it's faster:** - **Eliminates repeated type conversions**: The original code called `float(self.tileSize)` twice per `PixelsToTile()` call. With thousands of tile calculations, this adds up significantly - **Reduces attribute lookup overhead**: Python attribute access (`self.originShift`) is slower than local variable access (`shift`) due to dictionary lookups in the object's `__dict__` - **Better CPU cache utilization**: Local variables stay in faster CPU registers/cache versus repeated memory access for instance attributes **Performance characteristics:** The optimizations show consistent 3-7% improvements across most test cases, with the best gains (7-10%) on tests with many coordinate conversions like `test_random_large_coordinates` and `test_many_random_points_large_scale`. The optimizations are particularly effective for batch processing scenarios where `MetersToTile()` is called repeatedly, making this ideal for tile generation workflows that process thousands of coordinates.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
📄 6% (0.06x) speedup for
GlobalMercator.MetersToTileinopendm/tiles/gdal2tiles.py⏱️ Runtime :
2.15 milliseconds→2.03 milliseconds(best of152runs)📝 Explanation and details
The optimized code achieves a 5% speedup through two key micro-optimizations that reduce redundant computations in hot paths:
What was optimized:
self._tileSize_float = float(tileSize)in__init__()and use it inPixelsToTile()instead of callingfloat(self.tileSize)on every invocationshift = self.originShiftinMetersToPixels,tsf = self._tileSize_floatinPixelsToTile)Why it's faster:
float(self.tileSize)twice perPixelsToTile()call. With thousands of tile calculations, this adds up significantlyself.originShift) is slower than local variable access (shift) due to dictionary lookups in the object's__dict__Performance characteristics:
The optimizations show consistent 3-7% improvements across most test cases, with the best gains (7-10%) on tests with many coordinate conversions like
test_random_large_coordinatesandtest_many_random_points_large_scale. The optimizations are particularly effective for batch processing scenarios whereMetersToTile()is called repeatedly, making this ideal for tile generation workflows that process thousands of coordinates.✅ Correctness verification report:
🌀 Generated Regression Tests and Runtime
To edit these changes
git checkout codeflash/optimize-GlobalMercator.MetersToTile-mh4ja1bcand push.