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1 change: 0 additions & 1 deletion src/materials/nodes/NodeMaterial.js
Original file line number Diff line number Diff line change
Expand Up @@ -815,7 +815,6 @@ class NodeMaterial extends Material {
* Setups the computation of the material's diffuse color.
*
* @param {NodeBuilder} builder - The current node builder.
* @param {BufferGeometry} geometry - The geometry.
*/
setupDiffuseColor( builder ) {

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1 change: 0 additions & 1 deletion src/nodes/core/StackNode.js
Original file line number Diff line number Diff line change
Expand Up @@ -233,7 +233,6 @@ class StackNode extends Node {
* Represents a `switch` statement in TSL.
*
* @param {any} expression - Represents the expression.
* @param {Function} method - TSL code which is executed if the condition evaluates to `true`.
* @return {StackNode} A reference to this stack node.
*/
Switch( expression ) {
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1 change: 0 additions & 1 deletion src/nodes/core/VarNode.js
Original file line number Diff line number Diff line change
Expand Up @@ -359,7 +359,6 @@ export const Const = ( node, name = null ) => createVar( node, name, true ).toSt
* @tsl
* @function
* @param {Node} node - The node for which a variable should be created.
* @param {?string} name - The name of the variable in the shader.
* @returns {VarNode}
*/
export const VarIntent = ( node ) => {
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1 change: 0 additions & 1 deletion src/renderers/common/BindGroup.js
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,6 @@ class BindGroup {
*
* @param {string} name - The bind group's name.
* @param {Array<Binding>} bindings - An array of bindings.
* @param {number} index - The group index.
*/
constructor( name = '', bindings = [] ) {

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