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2 changes: 1 addition & 1 deletion examples/jsm/controls/ArcballControls.js
Original file line number Diff line number Diff line change
Expand Up @@ -2563,7 +2563,7 @@ class ArcballControls extends Controls {
* Rotates camera around its direction axis passing by a given point by a given angle.
*
* @private
* @param {Vector3} point - The point where the rotation axis is passing trough.
* @param {Vector3} point - The point where the rotation axis is passing through.
* @param {number} angle - Angle in radians.
* @returns {Object} The computed transformation matrix.
*/
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2 changes: 1 addition & 1 deletion src/math/FrustumArray.js
Original file line number Diff line number Diff line change
Expand Up @@ -188,7 +188,7 @@ class FrustumArray {
/**
* Copies the values of the given frustum array to this instance.
*
* @param {FrustumArray} frustumArray - The frustum array to copy.
* @param {FrustumArray} source - The frustum array to copy.
* @return {FrustumArray} A reference to this frustum array.
*/
copy( source ) {
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2 changes: 1 addition & 1 deletion src/nodes/functions/PhongLightingModel.js
Original file line number Diff line number Diff line change
Expand Up @@ -59,7 +59,7 @@ class PhongLightingModel extends BasicLightingModel {
}

/**
* Implements the direct lighting. The specular portion is optional an can be controlled
* Implements the direct lighting. The specular portion is optional and can be controlled
* with the {@link PhongLightingModel#specular} flag.
*
* @param {Object} lightData - The light data.
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2 changes: 1 addition & 1 deletion src/renderers/webgl-fallback/utils/WebGLState.js
Original file line number Diff line number Diff line change
Expand Up @@ -1341,7 +1341,7 @@ class WebGLState {
/**
* Returns the value for the given parameter.
*
* @param {number} name - The paramter to get the value for.
* @param {number} name - The parameter to get the value for.
* @return {any} The value for the given parameter.
*/
getParameter( name ) {
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