Repository navigation
build(deps): bump haze from 2.0.0-beta03 to 2.0.0-rc02 - #1489
Merged
Merged
Conversation
Bumps `haze` from 2.0.0-beta03 to 2.0.0-rc01. Updates `dev.chrisbanes.haze:haze` from 2.0.0-beta03 to 2.0.0-rc01 - [Release notes](https://github.com/chrisbanes/haze/releases) - [Changelog](https://github.com/chrisbanes/haze/blob/main/CHANGELOG.md) - [Commits](chrisbanes/haze@2.0.0-beta03...2.0.0-rc01) Updates `dev.chrisbanes.haze:haze-blur` from 2.0.0-beta03 to 2.0.0-rc01 - [Release notes](https://github.com/chrisbanes/haze/releases) - [Changelog](https://github.com/chrisbanes/haze/blob/main/CHANGELOG.md) - [Commits](chrisbanes/haze@2.0.0-beta03...2.0.0-rc01) Updates `dev.chrisbanes.haze:haze-blur-materials` from 2.0.0-beta03 to 2.0.0-rc01 - [Release notes](https://github.com/chrisbanes/haze/releases) - [Changelog](https://github.com/chrisbanes/haze/blob/main/CHANGELOG.md) - [Commits](chrisbanes/haze@2.0.0-beta03...2.0.0-rc01) --- updated-dependencies: - dependency-name: dev.chrisbanes.haze:haze dependency-version: 2.0.0-rc01 dependency-type: direct:production update-type: version-update:semver-patch - dependency-name: dev.chrisbanes.haze:haze-blur dependency-version: 2.0.0-rc01 dependency-type: direct:production update-type: version-update:semver-patch - dependency-name: dev.chrisbanes.haze:haze-blur-materials dependency-version: 2.0.0-rc01 dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>
rc02 fixes a physical-pixel blur cap that stopped larger authored radii from taking effect on dense displays. BlurredContent passes an explicit blurRadius, so that cap applied to us.
bmc08gt
force-pushed
the
dependabot/gradle/code/cash/haze-2.0.0-rc01
branch
from
September 18, 2026 17:17
3831829 to
391b561
Compare
dependabot
Bot
deleted the
dependabot/gradle/code/cash/haze-2.0.0-rc01
branch
September 18, 2026 17:48
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Bumps
dev.chrisbanes.hazefrom 2.0.0-beta03 to 2.0.0-rc02. Dependabot opened this against rc01; rc02 shipped on 2026-09-18 and supersedes it.Why rc02 rather than rc01: rc02 fixes a physical-pixel blur cap that prevented larger authored radii from taking effect on dense displays (haze#1332).
BlurredContentpasses an explicitblurRadius, so that cap applied here.Scope for this codebase. We use the Blur path —
hazeBlurwithHazeMaterials.regular, which is aHazeStylerather than aGlassStyle— and never set a performance mode. Most of rc01 and rc02 is Glass work (GlassStyle, refraction calibration, Glass rims) and does not apply. The two entries that touch code paths we use:hazeSource.No API called from this repo changed across either release:
hazeSource,hazeBlur,HazeInput.Sources,HazeMaterials.regularandrememberHazeStateare all unchanged.Full changelog