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A Java desktop application that demonstrates the A* pathfinding algorithm. The user can draw the terrain, set a start and end point, and the program will visually show the pathfinding process and move the sprite from start to end point.
A Java desktop application that demonstrates the A* pathfinding algorithm. The user can draw the terrain, set a start and end point, and the program will visually show the pathfinding process and move the sprite from start to end point.
About
A Java desktop application that demonstrates the A* pathfinding algorithm. The user can draw the terrain, set a start and end point, and the program will visually show the pathfinding process and move the sprite from start to end point.