add int64 type conversion to sourdump encode and decode - #56
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Broadcast full SpawnState on respawn so other clients cannot miss visibility after death/respawn cycles. Patch the native map menu catalog at asset build time so custom game creation only shows packaged maps. Validated by workflow run cfoust#56: - relay regression tests passed - gameserver multiplayer regression tests passed - relay race tests passed - asset build passed - WebAssembly engine build passed - web client build passed - Go backend build passed - Linux server binary verification passed - integrated HTTP/WebSocket smoke test passed - flat Pterodactyl package artifact uploaded
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fixes the sourdump go build for me using go version go1.23.2 linux/amd64 which might be more strict on requiring explicit int64 types than go version go1.23.3 linux/amd64 that is used in CI to build sourdump