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Ship Godot UI workflow skill and installer (3.9.0) - #128
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Closes #127.
Native UI changes now have a Godot-specific skill that turns an approved wireframe into an explicit component contract, a bounded scene hierarchy, and native state/capture proof. It connects optional general UI skills without depending on agentic-sdlc.
install-skillsinstalls the bundledgodot-uiresources for Codex or Claude. It supports currentness checks and diffs and refuses collisions and unsafe destinations before writing. The skill is included in the wheel.Validation
godot-uiskill, errors empty.Wiki: Verb-reference
godot-devkit install-skills [--runtime codex|claude] [--dest ROOT] [--check] [--diff] [--force]Installs
godot-uiunder the selected skills root. Defaults to.agents/skillsfor Codex and.claude/skillsfor Claude in the current repository. Explicit destinations permit user scope.--checkis read-only and returns 1 for missing or outdated files.--diffpreviews changes without writing. Differing regular files require--force; symlinks below the chosen root are refused. The explicitly chosen root may itself be a symlink.Release notes
3.9.0 minor: add a bundled Godot UI design/verification skill and an
install-skillsCLI verb.Upgrade: no required edit; opt in with
godot-devkit install-skills --runtime codexor--runtime claudeand route native UI work throughgodot-uiin project instructions.