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showcase: convert "From Blender to BabylonJS" scene to _r #5

Description

@Vinc3r

I have to convert this demo using _r https://www.nothing-is-3d.com/data/medias/folio/3drealtime/lightmaps-workflow-tutorial/demo.html for showcase page.

  • make a precision about the use of custom engine, as CStfan asked
    example, to force webGL1: var engine = new BABYLON.Engine(canvas, true, {disableWebGL2Support: true, useHighPrecisionFloats: false});
  • when _r fixed, rephrase lightmaps assignation part where material : { subMaterials : { "*" are used
  • see also getting mesh name: Get objects above in hierarchy inside patch _r#23
  • inspector on final scene freeze

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