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AI-literacy for teens, built for HerWILL: trains when to trust AI, scored with signal detection

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BLOOM

Think first. Then ask the machine.

▶ Live prototype: https://herwil-bloom.netlify.app

BLOOM is an AI-literacy tool for teenagers (ages 13–15), built for HerWILL, a women-in-STEM nonprofit. It doesn't teach students to distrust AI. It trains them to tell when to trust it, and it measures whether they can.

Status: v2.3 prototype, built for HerWILL-run workshops. It uses no live AI, has no accounts, and sends nothing anywhere.


The problem with "be skeptical of AI"

There are two ways to get it wrong, and BLOOM counts both:

  • Caving: you were right, the machine was wrong but sounded sure, so you changed your answer.
  • Digging in: you were wrong, the machine was right, and you refused to move.

Flagging a true answer as fake counts against you as much as believing a false one. Doubting everything is not the skill. Telling the difference is.

How a session works

Step Mode What the learner does
Start Check-in 12 quick trust judgments with no feedback, to record a baseline
01 You First Commits to their own answer before seeing the machine's
02 The Tell Spots the signals that separate sound answers from broken ones
03 The Forge Writes a convincing wrong answer to learn how errors are built (active inoculation). Optional.
04 The Arena Capstone: finds the flaw in an AI-proposed plan
Finish The Mirror Check-out test and a personal results summary

The design rests on research into cognitive forcing functions (Buçinca et al.), which shows that making people commit to a judgment before seeing AI output reduces over-reliance. The modes map to the components of critical thinking described by Hitchcock.

Measurement

  • Check-in and check-out use matched item sets in counterbalanced order, with no feedback until the end.
  • Each test is scored as hits and false alarms, and signal-detection measures (d′ and criterion c) are computed from them. This separates real discrimination skill from simply becoming more suspicious.
  • Friction data (time per mode, abandoned rounds, session length) helps show where students struggle.
  • Results leave the device only as a short summary code the student pastes into a form. There is no backend.

Content

  • 42 authored items per mode, plus two 12-item check forms. Every fact was checked against web sources.
  • Correct answers are balanced: the machine is right in exactly half the items.
  • Item order is randomized per device, so students sitting side by side see different questions.
  • Every "machine" answer is labeled as written by the BLOOM team and not a live AI.

Why no live AI?

Teen-facing products run into real legal limits: provider terms for minors, COPPA, and Quebec's Law 25, which sets the threshold at 14. Pre-authored content avoids all of that while keeping the learning experience intact. The cost is content volume, not quality.

Tech

One self-contained HTML/JavaScript file. Progress is saved only in the browser on that device. Hosted on Netlify.


Designed and built by Alyza Abdullah for HerWILL, with AI-assisted coding. Companion to HerWILL Sprout, which teaches what AI is. BLOOM teaches how to question it.

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