Adds a shortcut to access different levels
not much really not anything at all i learned that you can do this to open a level
int id = ...;
GJGameLevel* level = GameLevelManager::get()->getSavedLevel(id);
switchToScene(LevelInfoLayer::create(level, false));i also used saved levels and i had to use reverse engineering for a bit also used a class properly (?) for the first time that is about it
🔥 blazing fast level accesses