#1379 - Add OverrideCovertActionRewardString event - #1611
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Pull request modifies event listener templates Difference (click to expand)diff --git a/target/CHL_Event_Compiletest.uc b/target/CHL_Event_Compiletest.uc
index ece5a3b..ebcdcee 100644
--- a/target/CHL_Event_Compiletest.uc
+++ b/target/CHL_Event_Compiletest.uc
@@ -511,6 +511,30 @@ static function EventListenerReturn OnOverrideClipSize(Object EventData, Object
return ELR_NoInterrupt;
}
+static function EventListenerReturn OnOverrideCovertActionRewardString(Object EventData, Object EventSource, XComGameState GameState, Name EventID, Object CallbackObject)
+{
+ local UICovertActionStaffSlot SlotUI;
+ local XComLWTuple Tuple;
+ local XComGameState_Reward RewardState;
+ local XComGameState_StaffSlot StaffSlotState;
+ local bool bPreview;
+ local string RewardString;
+
+ SlotUI = UICovertActionStaffSlot(EventSource);
+ Tuple = XComLWTuple(EventData);
+
+ RewardState = XComGameState_Reward(Tuple.Data[0].o);
+ StaffSlotState = XComGameState_StaffSlot(Tuple.Data[1].o);
+ bPreview = Tuple.Data[2].b;
+ RewardString = Tuple.Data[3].s;
+
+ // Your code here
+
+ Tuple.Data[3].s = RewardString;
+
+ return ELR_NoInterrupt;
+}
+
static function EventListenerReturn OnOverrideDamageRemovesReserveActionPoints(Object EventData, Object EventSource, XComGameState GameState, Name EventID, Object CallbackObject)
{
local XComGameState_Unit UnitState;
What? (click to expand)The Highlander documentation tool generates event listener examples from event specifications. |
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Is there an issue documenting what this is adding and the use case? |
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We trigger an event when
RewardState.GetRewardString()is called, insideUICovertActionStaffSlot::UpdateData:RewardState: the reward granted by filling this slot.StaffSlotState: the slot the reward belongs to.bPreview:truefor the preview string (GetRewardPreviewString) andfalsefor the completion string (GetRewardString)RewardString: the vanilla string. Setting it to "" suppresses the slot's reward line.