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AngelaDematteEvergreen
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Disable unstable Materials test on PS4
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Tests/SRPTests/Projects/HDRP_RuntimeTests/Assets/Tests/HDRP_Runtime_Graphics_Tests.cs

Lines changed: 1 addition & 1 deletion
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@@ -62,7 +62,7 @@ public void SetDefaultResolution()
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[IgnoreGraphicsTest(
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"003-VirtualTexturing$",
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"https://jira.unity3d.com/browse/UUM-131182 Both Switches fail on MultiThreaded (pass on Native Jobs)",
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runtimePlatforms: new RuntimePlatform[] { RuntimePlatform.Switch, RuntimePlatform.Switch2 },
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runtimePlatforms: new RuntimePlatform[] { RuntimePlatform.Switch, RuntimePlatform.Switch2, RuntimePlatform.PS4 }, // Also unstable on PS4: https://jira.unity3d.com/browse/UUM-135501
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renderingThreadingModes: new RenderingThreadingMode[] { RenderingThreadingMode.MultiThreaded }
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)]
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[IgnoreGraphicsTest(

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