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[Port] [6000.4] Shader Graph documentation bugfixes Dec 2025
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Packages/com.unity.shadergraph/Documentation~/Custom-Render-Texture-Nodes.md

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| **Topic** | **Description** |
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|--------------------------------------------------------|----------------------------------------------------------------|
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| [Custom Render Texture Slice](Custom-Texture-Slice.md) | Access the custom render texture slice index and cubemap face. |
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| [Custom Render Texture Size](Custom-Texture-Size.md) | Access the custom render texture size. |
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| [Custom Render Texture Self](Custom-Texture-Self.md) | Access the custom render texture from the previous update. |
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| [Custom Render Texture Self](Custom-Render-Texture-Self-Node.md) | Access the custom render texture from the previous update. |
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| [Custom Render Texture Size](Custom-Render-Texture-Size-Node.md) | Access the custom render texture size. |
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| [Slice Index / Cubemap Face](Slice-Index-Cubemap-Face-Node.md) | Access the custom render texture slice index and cubemap face. |

Packages/com.unity.shadergraph/Documentation~/TableOfContents.md

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* [Custom Render Texture](Custom-Render-Texture-Nodes.md)
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* [Self](Custom-Render-Texture-Self-Node.md)
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* [Size](Custom-Render-Texture-Size-Node.md)
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* [Slice](Slice-Index-Cubemap-Face-Node.md)
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* [Slice Index / Cubemap Face](Slice-Index-Cubemap-Face-Node.md)
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* [Dropdown](Dropdown-Node.md)
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* [Input](Input-Nodes.md)
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* Basic
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* Lighting
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* [Ambient](Ambient-Node.md)
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* [Baked GI](Baked-GI-Node.md)
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* [Main Light Direction](https://docs.unity3d.com/Packages/com.unity.shadergraph@13.1/manual/Main-Light-Direction-Node.html)
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* [Main Light Direction](Main-Light-Direction-Node.md)
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* [Reflection Probe](Reflection-Probe-Node.md)
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* Matrix
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* [Matrix 2x2](Matrix-2x2-Node.md)

Packages/com.unity.shadergraph/Documentation~/template-browser.md

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## Additional resources
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* [Create a new shader graph from a template](create-shader-graph-template.md)
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* [Create a new shader graph](Create-Shader-Graph.md)

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