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Smooth Shift movement, predictive Move→Attack handoffs, and timed cavalry disengagement for Total War: WARHAMMER III.

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Better Shift Command v1.3.0

Long-term GitHub maintenance archive for the Warhammer III Better Shift Command project.

Stable project identity

  • Formal version: v1.3.0
  • Steam pack filename: zzz_better_shift_command_steam.pack
  • Platform: Windows x64
  • Current WH3 build lock: 6c104a63aacc4d865f78e6d198185f830a43255ae18367ad6be906f5f3433297

Internal names such as RC8, D1, T1H, or movevtfix describe maintenance history, architecture stages, or Native ABI provenance. They must not be used as the user-facing version number.

What is preserved here

This archive intentionally contains the full current maintenance tree:

  • current Lua controller source;
  • Native Bridge C++/ASM source;
  • tests and fixtures;
  • build/verification tools;
  • current build map and static reverse-engineering evidence;
  • SC1–SC6 development history;
  • decision log and assumption ledger;
  • Transition Policy / future MCT architecture;
  • runtime logs and Windows delivery evidence;
  • archived older maintenance trees, patches, and rejected/retired research;
  • third-party notices and the MinHook runtime needed by the existing build pipeline.

Start with README_FIRST.md.

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Smooth Shift movement, predictive Move→Attack handoffs, and timed cavalry disengagement for Total War: WARHAMMER III.

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