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fix: correct command tab completion - #179
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ryanbarlow97
marked this pull request as ready for review
October 15, 2026 18:44
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Correct command suggestions to match the arguments accepted by SimpleFactions, including the current prefix and applicable permission or sender context.
SF-01: Added missing faction/guild member, leader and administrator root actions with membership, bank and province gates.SF-02: Root actions remain the current token until a separating space creates the nested argument.SF-03: Merged espionage reload into ordinary root candidates, preserving every authorized prefix match.SF-04: Guild setleader and appoint complete eligible character names, including offline members and remaining words.SF-05: Leaderless forceleader uses living realm members who lead no guild; occupied seats retain their guild roster.SF-06: Company invite and vehicle give/handover include supported online account and character names with suffix completion and eligibility gates.SF-07: Company offer and mercenaries hire complete the untyped suffix of multiword display names.SF-08: Company administration suggests guild IDs and single-token company names accepted by the existing parser.SF-09: Company contracts is discoverable to ordinary company guild members while leader actions stay leader-gated.SF-10: Added permission-gated admin/quarantine/list/assign grammar and unresolved record IDs from an in-memory snapshot refreshed by migration and staff reads/writes; unsupported character-ID enumeration is empty.SF-11: Admin delbank, startelection, endelection and province-enabled unclaim complete known faction IDs.SF-12: Administrator faction and warband delete completion enumerates targets outside the caller's membership/leadership.SF-13: Added warband join root and joinable IDs, checking invitations, membership, mounting, campaign schedule and eligibility through shared read-only signup validation.SF-14: Guild decline merges and deduplicates offered leaderless guild IDs with ordinary invitations.SF-15: Faction, guild, warband and battle completion consistently filters the actual current token case-insensitively, retaining suffix semantics.SF-16: Forceregiment excludes both levy and company-owned mercenary regiments.SF-17: Faction kick suggestions exclude the leader and members who must be managed through a subguild.SF-18: Unknown/exhausted positions explicitly return empty; exact root tokens do not advance early. Removed literal hints and arbitrary numeric examples, including nested title hints, and reject saving old culture/religion placeholders.SF-19: Console discovers supported faction staff roots with permission and province gates.Validation:
tfmc-mvn -o -B --no-transfer-progress clean verifypassed (8179 tests, zero failures, errors or skips), including command-completion regressions.git diff --checkpassed.Documentation: TF-Minecraft/Docs#266.