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fix: correct command tab completion - #122
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Actionable comments posted: 4
- 🪄 Fix comments: Fix CodeRabbit comments on this PR
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Inline comments:
Review comments at
@src/main/java/net/tfminecraft/rpcharacters/chat/ChatChannelCommandHandler.java:
- Around line 138-140: In handleChannelSwitch, check the requested channel’s use
permission before changing the player’s preference; reject the switch when the
sender lacks that permission, including for manually entered restricted IDs.
Review comments at
@src/main/java/net/tfminecraft/rpcharacters/estate/EstateCommand.java:
- Around line 104-105: Update the tab-completion branches around the sender
permission check to exclude collect from root suggestions for non-player senders
and return no collection-argument suggestions for them, matching the non-player
rejection in onCommand; preserve the existing suggestions for players.
Review comments at
@src/main/java/net/tfminecraft/rpcharacters/utils/CommandTabCompleter.java:
- Line 361: In the character suggestion loop in CommandTabCompleter, exclude
dead RPCharacter instances before adding slugs or IDs for injury and permakill
completions. Add completion tests confirming dead characters are not suggested,
while living characters remain available.
Review comments at
@src/test/java/net/tfminecraft/rpcharacters/estate/EstateCommandTest.java:
- Line 138: Update the `show` tab-completion assertion in `EstateCommandTest` to
use a prefix that cannot match the record’s name or random death UUID, while
preserving the expectation that no completions are returned.
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📒 Files selected for processing: 14
src/main/java/net/tfminecraft/rpcharacters/RPCharacters.javasrc/main/java/net/tfminecraft/rpcharacters/chat/ChatChannelCommandHandler.javasrc/main/java/net/tfminecraft/rpcharacters/chat/ChatCommandRegistry.javasrc/main/java/net/tfminecraft/rpcharacters/estate/EstateCommand.javasrc/main/java/net/tfminecraft/rpcharacters/estate/EstateStaff.javasrc/main/java/net/tfminecraft/rpcharacters/utils/CommandTabCompleter.javasrc/main/java/net/tfminecraft/rpcharacters/wardrobe/WardrobeCommand.javasrc/test/java/net/tfminecraft/rpcharacters/RPCharactersStartupTest.javasrc/test/java/net/tfminecraft/rpcharacters/chat/ChatCommandRegistryTest.javasrc/test/java/net/tfminecraft/rpcharacters/chat/ChatManagerTest.javasrc/test/java/net/tfminecraft/rpcharacters/estate/EstateCommandTest.javasrc/test/java/net/tfminecraft/rpcharacters/permadeath/PermadeathAdminCommandsTest.javasrc/test/java/net/tfminecraft/rpcharacters/utils/CommandTabCompleterTest.javasrc/test/java/net/tfminecraft/rpcharacters/wardrobe/WardrobeGuiTest.java
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All reported findings addressed in c7df5ff. Parent reviewed the fixes; full clean verify and GitHub checks pass, and CodeRabbit has resolved every review thread. CodeRabbit is rate limited on the updated head, so the user-authorized rate-limit exception applies. Dismissing the addressed review of the earlier commit.
Correct command suggestions to match the arguments accepted by RPCharacters, including the current prefix and applicable permission or sender context.
RPCH-01: Replaced className placeholder with current MMOCore class IDs, with permission and case-insensitive prefix filtering.RPCH-02: Added optional character completion to primary and compatibility permakill routes using the shared safe identifier helper; no injury-only permanent flag.RPCH-03: Injury completion uses single-token account-unique slugs, falling back to character IDs for absent, whitespace-containing or reserved permanent slugs. Raw display names are no longer emitted.RPCH-04: Wardrobe display aliases are emitted only when the execution resolver maps them to that exact usable slot, excluding ambiguous normalized labels and reserved aliases for other slots.RPCH-05: Estate completion offers loaded death IDs, safe name suffixes, assignable parts, blocked participant IDs (current revision for waive), and guild only for frozen money. Loaded snapshots avoid world/participant/persistence calls.RPCH-06: Execution and completion share the longest-estate-token resolver. Completion resolves completed words and returns only the missing suffix while typing a multiword name.RPCH-07: Every estate completion branch uses locale-independent case-insensitive prefix filtering, including nonstaff collect, filters, parts and flags.RPCH-08: Persona roots and nested arguments share execution permission predicates. Staff-only arguments are gated; ordinary injure completion remains available with rpchar.injure.RPCH-09: Registered explicit empty completers for class, subclass, players and will, inherited by their namespaced labels and class alias c.RPCH-10: Dynamic chat commands resolve their loaded channel and receive use-perm metadata before registration. Existing config reload re-registers commands, so online players receive updateCommands afterwards; label collision ownership is preserved.RPCH-11: Switcher/toggler completion checks enabled flags and currently loaded channels; switching respects use permission while toggling visibility remains available without channel use permission.RPCH-12: Trait removal uses the target active character’s actual traits, including assigned traits no longer in the registry; addition excludes traits already assigned. Missing target data yields no candidates.Validation:
tfmc-mvn -o -B --no-transfer-progress clean verifypassed (2479 tests, zero failures, errors or skips), including command-completion regressions.git diff --checkpassed.Documentation: TF-Minecraft/Docs#266.
CodeRabbit follow-ups:
Full clean verify: 2479 tests passed; existing 100% coverage gates unchanged.