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Paul Speed edited this page Aug 20, 2016
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5 revisions
Welcome to the SimEthereal wiki!
SimEthereal is a high-performance network library for real-time syncing of object state. It optimized for both speed and bandwidth, providing a foundation for implementing real-time network games.
The library integrates directly with jMonkeyEngine but the core classes are reusable outside of jMonkeyEngine's SpiderMonkey networking library.
See Overview to learn more about what SimEthereal is.