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5 changes: 2 additions & 3 deletions docs/general/about-us.md
Original file line number Diff line number Diff line change
Expand Up @@ -108,8 +108,8 @@ The team responsible for the adherence and driving updates to the [Developer's C

The team responsible for ensuring the overall quality of achievement sets: including logic, correct titles and descriptions, working leaderboards, working rich presence and hash compatibility:

- [BiPolarScientist](https://retroachievements.org/user/BiPolarScientist)
- [ChaoticAdventure](https://retroachievements.org/user/ChaoticAdventure)
- [Cnat](https://retroachievements.org/user/Cnat)
- [Darky](https://retroachievements.org/user/Darky)
- [rgavril](https://retroachievements.org/user/rgavril)
- [Souzooka](https://retroachievements.org/user/Souzooka)
Expand All @@ -118,7 +118,6 @@ The team responsible for ensuring the overall quality of achievement sets: inclu
- [Sutarion](https://retroachievements.org/user/Sutarion)
- [Whithbrin](https://retroachievements.org/user/Whithbrin)
- [xClawz](https://retroachievements.org/user/xClawz)
- [Yurana](https://retroachievements.org/user/Yurana)

### Cheat Prevention Team

Expand Down Expand Up @@ -177,7 +176,7 @@ Users who oversee one of the QA sub-teams:

The RetroAchievements project was created by **[Scott Breen](http://scottbreen.info/)** in [2012](https://web.archive.org/web/20121121150009/http://www.retroachievements.org/). He hacked some open source emulators to add the RetroAchievements feature and coded all the backend/website mostly alone.

By January 2014, there were 4 RA emulators, over 5000 achievements to earn (thanks to the devotion of many [passionate achievement developers](http://retroachievements.org/developerstats.php)) and over 1000 players registered. After a couple of years Scott was called by the real life the website development went into a period of hiatus with just a few sporadic improvements (the achievement developers were continually working on more and more games, though).
By January 2014, there were 4 RA emulators, over 5,000 achievements to earn (thanks to the devotion of many [passionate achievement developers](http://retroachievements.org/developerstats.php)) and over 1000 players registered. After a couple of years Scott was called by the real life the website development went into a period of hiatus with just a few sporadic improvements (the achievement developers were continually working on more and more games, though).

In late 2015 **[leiradel](https://github.com/leiradel)** started to work to integrate the RetroAchievements feature into [RetroArch](https://retroarch.com/). And, as RetroArch is able to run on a wide variety of platforms (such as Mac and Linux) and devices (such as Android phones and Raspberry pi), it helped a lot to increase the popularity of the RetroAchievements project.

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