Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 4 additions & 0 deletions CLAUDE.md
Original file line number Diff line number Diff line change
Expand Up @@ -24,6 +24,10 @@ SceneryStack port of the PhET Maze Game. Drive a particle through tile mazes in

- Layout → `MazeGameLayoutConstants.ts` and `this.layoutBounds`
- Physics and panel chrome → `MazeGameConstants.ts`
- **Documented deviation (CONVENTIONS.md §2):** constants are nested, not at `src/` root —
`src/maze-game/model/MazeGameConstants.ts` (physics) and
`src/maze-game/MazeGameLayoutConstants.ts` (layout) live next to their consumers; there is
deliberately no root `MazeGameConstants.ts`.
- A11y strings → `StringManager.getA11yStrings()` / locale JSON, not hardcoded. This sim is a
reference for the shared [OpenPhysics accessibility convention](https://github.com/OpenPhysics/Baton/blob/main/ACCESSIBILITY.md):
`MazeGameScreenSummaryContent` (structured regions + live current-details) registered via
Expand Down
Loading