feat(game-skin-admin): two-tier nav + unify KV schema to pieces - #29
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Rename chess-skin-admin -> game-skin-admin (git mv, preserving history) and restructure per user's spec: - Two tabs at the top: Games | Emoji (Phase 3 emoji list stays as a stub EmojiListView until the emoji KV + Lua action pipeline lands). - Games tab: GameListView (card grid from GAME_SKIN_REGISTRY) -> click through to GameDetail (per-game admin with 3 tabs: preview | replace | upload). (?) store/restore scoped per detail entry; popstate sync keeps the ?game deep-link aligned. - Emoji tab: EmojiListView placeholder for common-<game> emoji packs (tag-prefix <gameId>-emoji), wired next phase. - Unified KV schema field name to pieces (was pieces|assets dual field + gameId==='chess' branches). fr/lib/core/game_kit/skin/game_skin_meta.dart always serializes/deserializes pieces; gomoku now uses the same field. Ve lint 0 errors; showcase vite build 31.72s green.
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Follow-up to #27 (fb78d9d + 9ac39ab): promote game-skin-admin two-tier nav that was not included in the first PR.
(per-game 3 tabs: preview | replace | upload) + deep-link ?game=.
unify KV schema field name to pieces (fr-aligned).
Lint 0 errors; showcase vite build 31.72s green.