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Release baseSteam for Minecraft 1.12.2 - #3
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Keep existing 1.10 worlds readable under the base mod IDs, and build against the audited basePower dependency.
Use the same default as basePower crude, and keep explicit fuel settings ahead of the default.
SkyBlade1978
merged commit Nov 5, 2026
0556cb4
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MinecraftModDevelopmentMods:master-1.12.2
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This brings baseSteam to Forge 1.12.2. It keeps steam machines, drill progress, pump contents and musket enchantments when upgrading an old world. Mineralogy crude oil now works in the oil boiler, and existing fuel settings still take priority.
The build now uses the source and development jar for basePower 2.4.4.112021. The rebuilt player jar matches the one used in the upgrade, machine, full-restart and 30-minute crusher tests. I've updated the README and changelog with what to install and what to check before moving a main world.