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Restore vanilla stone behaviour in Mineralogy 6.1.4 for Forge 1.21.11 - #181

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SkyBlade1978 merged 4 commits into
MinecraftModDevelopmentMods:master-1.21.11from
SkyBlade1978:master-1.21.11
Oct 7, 2026
Merged

SkyBlade1978 merged 4 commits into
MinecraftModDevelopmentMods:master-1.21.11from
SkyBlade1978:master-1.21.11

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This brings the vanilla stone compatibility fixes to Mineralogy 6.1.4 for Minecraft 1.21.11 Forge.

Natural Mineralogy rocks now work with sculk catalysts, moss, dripstone, bats and goats. Hard raw rocks can break goat horns. The focused dripstone checks, root and forest-rock placement, and rock-salt lamp support have also been corrected.

Construction, furnace, ore, storage and dyed-block tags now cover the matching blocks and items. Disabled construction settings no longer leave missing tag members or loot references. Normal cobblestone follows the existing equivalence setting.

Sculk and animal behaviour apply to existing worlds after updating. Cave decoration changes apply to new chunks. There are no sulfur-cube tags on this Minecraft version.

The target remains Forge 61.1.0, Java 21 and released OreSpawn 4.0.16.121111. Recipes, registry IDs, configurations, migrations, provider data and textures are unchanged.

Validation includes 73 passing tests, two reproducible builds, real-loader tag and reload checks in both cobblestone modes and with construction disabled, controlled vanilla feature tests, paired 81-chunk cave samples, and exact packaged client/server fresh-and-reload tests with complete log review.

Accepted candidate: 8e28158994cf8475692060b99ed36e2e336c87f1. The fork merge keeps its tree unchanged. Agent notes and generated test output are not committed or packaged.

@SkyBlade1978
SkyBlade1978 merged commit d27b800 into MinecraftModDevelopmentMods:master-1.21.11 Oct 7, 2026
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