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Developing a game engine
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Developing a game engine

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Joshua-Usi/README.md

Hi, I'm Joshua Usi

Software Engineering student focused on AI systems, backend development and graphics programming

joshua-usi

  • I’m currently working on Emma, an AI VTuber-style Discord chatbot with memory, voice and personality systems

  • I’ve built Forge, a document-grounded AI assistant for helping users navigate complex project and compliance requirements

  • I also work on Crescendo, a 3D C++ game engine built with Vulkan

  • I’m currently learning more about AI agents, C++, Vulkan and scalable backend systems

  • 👨‍💻 My projects are available at https://joshua-usi.github.io/Joshua-Usi/

Connect with me:

joshua_usi_ joshua-usi-819a17227 11098922

joshua-usi

  joshua-usi

Pinned Loading

  1. Mochi Mochi Public

    A C++ header-only testing framework with similiar syntax to Mocha.js

    C++ 1

  2. osw osw Public

    an osu! clone designed to run on browsers, allowing you to play osu on any device with a modern browser

    JavaScript 37 7