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IshanArdithya/README.md

If you took a turn against Aura, a ⭐ on this repo helps more people find the fight.

Aura the Guillotine

Keep Aura outside the walls. Frieren faces Aura. Everyone takes a turn. Choose an action, submit the prefilled issue, then return and refresh. GitHub sign-in required.

Frieren 18/26 HP; Aura 67/100 HP; active; attack focused; ultimate not prepared

Attack: 5 - 7 damage, or 14 - 18 focused; 20 mana Guard: take at most 1 damage; 15 mana; skip one turn before reusing Focus: restore 40 mana and empower the next normal Attack. Unavailable: Already focused with full mana. Choose another action. Zoltraak (Prep): spend 80 mana now; Aura responds; cast on a later turn. Unavailable: Ultimate is cooling down: 3 other turns remaining.

Encounter

006 | In progress

3 victories | 2 defeats

Starting stats

Frieren

26 HP / 240 MP

Aura

100 HP / 40/60 MP

focus: Already focused with full mana. Choose another action. ultimate: Ultimate is cooling down: 3 other turns remaining.

Previous result: encounter 5, defeat, 12 turns.

Recent moves

Turn 8 | @roscoe-sincero-sys focused and restored 20 mana and took 8.

Turn 7 | @roscoe-sincero-sys dealt 8 damage (Aura guarded 8) and took 0. Spent 20 mana. Aura spent 15 mana.

Turn 6 | @roscoe-sincero-sys focused and restored 20 mana and took 0. Aura restored 35 mana.

Turn 5 | @roscoe-sincero-sys cast Unleashed Zoltraak and dealt 16 damage (Aura guarded 16) and took 0. Aura spent 15 mana.

Turn 4 | @roscoe-sincero-sys focused and restored 40 mana and took 0. Aura spent 15 mana.

Top 10

1@roscoe-sincero-sys21 turns
2@juzzuo17 turns
3@roosaramendis15 turns
4@IshanDilmith4 turns
5@HirushaDheemantha3 turns
6@hesreallyhim2 turns
7@PushoDev1 turn
8@SakinduD1 turn
9@sheiksabah1 turn
10@xaurluv1 turn

Ability summary

Attack

5 - 7 damage for 10 mana; 14 - 18 for 20 mana when focused. 10% critical chance (×1.5, rounded down).

Guard

Spend 15 mana to take at most 1 damage. Preserve Focus and ultimate preparation. Take one other turn before guarding again.

Focus

Restore up to 40 mana and empower the next normal Attack. Mana can be refilled while focused. Focus does not prepare Ultimate.

Prepare Ult / Cast Ult

First spend 80 mana to prepare; Aura responds. On a later turn, cast for 32 fixed damage at no further mana cost. Preparation persists through Attack, Guard, and Focus. Casting preserves Focus and starts a six-turn cooldown. No critical hits.

Enemy pattern

Aura's next move stays hidden. She reads your last few turns, then chooses. She cannot see the move you play this turn.

Attack

4 damage, or 8 after Focus

Costs nothing

Guard

15 MP

Halves damage taken

Focus

Restores up to 35 MP

Next Attack deals 8

Ultimate

Prepare for 30 MP

Casts next turn for 10

Under 15 MP, she uses Focus. After Prepare, she casts on the next turn. If your Attack is focused or your Ultimate is ready, she Guards when she has the MP. A string of Attacks draws Guard more often.

Her Guard halves the hit, Ultimate included. Land the last blow and she does not strike back. Cooldowns advance only on a move that goes through.

The numbers in this fight are original. Scales of Obedience is coming in a future update. Ability notes.

How a shared turn works

Everyone shares the same hero. Consecutive turns are allowed. Nothing happens while nobody is playing.

Cooldowns do not tick while nobody plays. Invalid actions, stale links, and retries spend no mana and consume no turns. Ultimate and Guard availability belongs to the shared encounter, not individual visitors.

More of my work: ishanardithya.com

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