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Warp Bug #112

Description

@vilarion

I have now logged the warp bug in the server.

[0x10] <-- requests to move north with NORMALMOVE
[0xDF] --> moves to (359, 875, 0) with NORMALMOVE
[0xBD] --> was moved to (359, 878, 1)
[0x10] <-- requests to move northwest with NORMALMOVE
[0xDF] --> moves to (358, 877, 1) with NORMALMOVE
  • The client asks for two moves
  • First one is onto a warp, which gets handled and sent back
  • Second one is just away from the warp destination
  • It also gets handled and sent back
  • That is where the client freezes up

This cannot be reproduced on demand, you have to walk on warps until you get the freeze.

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