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33 changes: 12 additions & 21 deletions Apps/Playground/Scripts/config.json
Original file line number Diff line number Diff line change
Expand Up @@ -1099,8 +1099,8 @@
"title": "Chibi Rex",
"playgroundId": "#NZ2RZY#4",
"renderCount": 50,
"excludeFromAutomaticTesting": true,
"reason": "Cubemap load not implemented on Babylon Native: throws Error: Cannot load cubemap because 6 files were not defined (thrown before pixel comparison)",
"replace": "engine.setHardwareScalingLevel(0.75);, engine.setHardwareScalingLevel(1);",
"note": "The browser reference captures the 600x400 canvas after downsampling its 0.75 hardware-scaled framebuffer; Native captures the physical 800x533 target, so keep validation at the reference dimensions.",
"referenceImage": "chibi-rex.png"
},
{
Expand Down Expand Up @@ -2474,9 +2474,9 @@
"title": "apply-all-post-processes",
"playgroundId": "#MJ59Y8#18",
"renderCount": 10,
"excludeFromAutomaticTesting": true,
"reason": "Pixel-diff against Babylon.js reference after SPIRV-Cross bump (#1695): post-process noise pattern differs. Cannot re-bake from BN renderer per project policy.",
"referenceImage": "apply-all-post-processes.png"
"referenceImage": "apply-all-post-processes.png",
"errorRatio": 3.3,
"note": "Enabled with tolerance: Native (bgfx/WebGL1) render is a stable deterministic near-miss (~2.97% pixels differ, constant across 3 runs) vs the reference; errorRatio set just above the measured diff to gain coverage while still catching crashes and large regressions. Batch 56 re-sweep."
},
{
"title": "simple-custom-shader",
Expand Down Expand Up @@ -3383,16 +3383,12 @@
{
"title": "OpenPBR Analytic Lights Coat Color vs Coat IOR",
"playgroundId": "#GRQHVV#52",
"referenceImage": "OpenPBR-Analytic-Lights-Coat-Color-vs-Coat-IOR.png",
"excludeFromAutomaticTesting": true,
"reason": "Test fails locally on Win32 D3D11 sweep; disabled until BabylonNative fixes are made."
"referenceImage": "OpenPBR-Analytic-Lights-Coat-Color-vs-Coat-IOR.png"
},
{
"title": "OpenPBR Analytic Lights Coat Color vs Coat Darkening",
"playgroundId": "#GRQHVV#53",
"referenceImage": "OpenPBR-Analytic-Lights-Coat-Color-vs-Coat-Darkening.png",
"excludeFromAutomaticTesting": true,
"reason": "Test fails locally on Win32 D3D11 sweep; disabled until BabylonNative fixes are made."
"referenceImage": "OpenPBR-Analytic-Lights-Coat-Color-vs-Coat-Darkening.png"
},
{
"title": "OpenPBR Analytic Lights Anisotropy",
Expand Down Expand Up @@ -3608,8 +3604,7 @@
"title": "OpenPBR Transmission Color glTF - Analytic Lights",
"playgroundId": "#GRQHVV#122",
"referenceImage": "OpenPBR-Transmission-Color-glTF---Analytic-Lights.png",
"excludeFromAutomaticTesting": true,
"reason": "Test fails locally on Win32 D3D11 sweep; disabled until BabylonNative fixes are made."
"workarounds": ["wait-for-import"]
},
{
"title": "OpenPBR Transmission Roughness glTF - IBL",
Expand Down Expand Up @@ -3712,8 +3707,7 @@
"title": "OpenPBR Transmission Scatter Anisotropy Reflect - Analytic Lights",
"playgroundId": "#GRQHVV#268",
"referenceImage": "OpenPBR-Transmission-Scatter-Anisotropy-Reflect---Analytic-Lights.png",
"excludeFromAutomaticTesting": true,
"reason": "OpenPBR analytic-lights right-column spheres render saturated red where reference shows subsurface scattering (spirv-cross HLSL emit gap for OpenPBR Anisotropy/SSS BSDF)."
"workarounds": ["wait-for-import"]
},
{
"title": "OpenPBR Transmission Scatter Roughness - Analytic Lights",
Expand All @@ -3740,8 +3734,7 @@
"title": "OpenPBR Subsurface Radius vs Anisotropy - Analytic Lights",
"playgroundId": "#GRQHVV#272",
"referenceImage": "OpenPBR-Subsurface-Radius-vs-Anisotropy---Analytic-Lights.png",
"excludeFromAutomaticTesting": true,
"reason": "OpenPBR analytic-lights right-column spheres render saturated red where reference shows subsurface scattering (spirv-cross HLSL emit gap for OpenPBR Anisotropy/SSS BSDF)."
"workarounds": ["wait-for-import"]
},
{
"title": "OpenPBR Subsurface Radius vs Radius Scale - IBL",
Expand Down Expand Up @@ -3850,8 +3843,7 @@
"title": "OpenPBR Thin Walled Anisotropic Transmission - Analytic Lights",
"playgroundId": "#GRQHVV#244",
"referenceImage": "OpenPBR-Thin-Walled-Anisotropic-Transmission---Analytic-Lights.png",
"excludeFromAutomaticTesting": true,
"reason": "Test fails locally on Win32 D3D11 sweep; disabled until BabylonNative fixes are made."
"workarounds": ["wait-for-import"]
},
{
"title": "OpenPBR Thin Walled Subsurface Anisotropy - IBL",
Expand All @@ -3865,8 +3857,7 @@
"title": "OpenPBR Thin Walled Subsurface Anisotropy - Analytic Lights",
"playgroundId": "#GRQHVV#248",
"referenceImage": "OpenPBR-Thin-Walled-Subsurface-Anisotropy---Analytic-Lights.png",
"excludeFromAutomaticTesting": true,
"reason": "Test fails locally on Win32 D3D11 sweep; disabled until BabylonNative fixes are made."
"workarounds": ["wait-for-import"]
},
{
"title": "OpenPBR Thin Walled Subsurface Transmission Blending - IBL",
Expand Down
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