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@Azazel-Labs

Azazel Labs

Don’t use any old scapegoat; Azazel Labs the finest.
Azazel Labs. Software, grown, not manufactured. A garden grows, and the Azazel goat trots in and eats the weed.

The garden · How we grow · Garden rules · Save the seeds

🌱 How we grow

We use AI the way a gardener uses sun and rain. It does the growing: fast, abundant, and a little wild.

Our job is the gardener's job. We choose the seed and prepare the soil. We stake what leans and prune what sprawls, and we pull the weeds before they choke the bed. Nothing ships just because it sprouted. It ships because someone tended it.

01 Plant: a small, clear seed. 02 Tend: AI grows it; we water and stake. 03 Weed: pull what doesn't belong. 04 Harvest: ship it, save the seeds.
🌰 Plant Every project starts from a small, deliberate seed: a problem we actually have, a clear intent, and a benchmark worth beating.
💧 Tend AI does much of the growing. We water it with context, give it a trellis of tests and measurements to climb, and check on it every day.
🪴 Weed We pull what doesn't belong: dead code, clever hacks, weakened tests, claims we can't back up. We even built a tool for it, twokey.
🧺 Harvest We ship small, sharp tools with the numbers to prove them, and we keep the seeds free so anyone can replant them.

🌻 The garden

Fresco: a shape lifted through stages of a rendering pipeline, from wireframe to a lit, textured ribbon

A language for GPU-rendered content. Describe what you want to build, in the direction you think about building it, and the compiler does the working-backward.
▶ Try the playground · shaders · language

farthing: a flight helmet's LOD chain, each level a quarter of the last

Makes far things small. LODs, proxies and impostors that still look like the original from where they're seen. Pure Rust, deterministic.

▶ Live demo · LOD · 3D

snugly: irregular shapes packed tightly into an atlas

Fits your shapes together, snugly. Deterministic 2D atlas packing for rectangles and irregular shapes, holes and overhangs included.

atlas packing · UV charts · wasm

Hoard: a self-hosted asset library for game development

An asset store with no checkout. Drop in whole asset packs; Hoard dedupes, tags and links them, then serves them to a web portal, a CLI and agents over MCP.

game assets · self-hosted · MCP

mipple: rate-distortion optimized GPU texture encoder

A rate-distortion optimized GPU texture encoder. BC1–BC7, ETC2, ASTC and KTX2, tuned so Zstd squeezes them even smaller.

▶ Try it in your browser · textures · compression

Glyphux rich text in Godot: bold, italics, outlines, glows, emoji and right-to-left text

Sharp text at any size from multi-channel distance fields, generated on the GPU. Text shaping, color emoji, and CPU generation 3.2–3.9× faster than msdfgen.

▶ Live WebGPU demo · text · MSDF

Clawback terminal mode: a treemap of a demo drive

See where your disk space went. Scans a drive and draws it as a treemap, on Windows, macOS and Linux, as a desktop app or in the terminal.

⬇ Download · disk usage · TUI

twokey: let AI write code, decide what it cannot change

Let AI write code. Decide what it cannot change. A policy file fences off your auth logic, existing tests or a few critical lines, and CI enforces it.

AI guardrails · CI · the weeding tool

Ferreal: Unreal Engine 5 classes, written in Rust

Unreal Engine, in Rust, fer real. Attributes on Rust items become real UCLASSes, properties and Blueprint nodes, with readable generated C++.

Unreal Engine 5 · Rust · bindings

🪴 Garden rules

  • Measure, don't guess. Benchmarks and side-by-side images ship in the README: farthing's 24 image comparisons, Glyphux against msdfgen, mipple's results tables.
  • Same seed, same plant. farthing and snugly give the same output on any machine and any thread count.
  • No thorns. farthing, snugly and the Glyphux library have no unsafe code.
  • Fence the beds. twokey keeps agents out of the code that only a human should change.
  • Try before you dig. Fresco, farthing, mipple and Glyphux run live in your browser.

🧺 Save the seeds

Almost everything here is MIT-0, MIT or CC0, so take a cutting and plant it in your own garden. If something sprouts, we'd love to see it: open an issue, send a PR, or star the repo so we know it found sun.

🌱 Planted by people · grown with AI · weeded by hand 🌱

Pinned Loading

  1. Fresco Fresco Public

    A typed language for procedural graphics, materials, and particle systems. Compiles to GPU shaders and engine integration metadata. Built in Rust.

    Rust 5

  2. Clawback Clawback Public

    See where your disk space went - and claw it back. A fast disk space visualizer with interactive treemaps, live updates, and desktop and terminal interfaces. Built in Rust for Windows, macOS, and L…

    Rust 5

  3. Glyphux Glyphux Public

    Realtime MSDF/MTSDF text rendering. Monochrome and Color fonts.

    Rust 2

  4. mipple mipple Public

    Texture Compression

    Rust 1

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